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Avernum 6 location of meryhew
Avernum 6 location of meryhew







avernum 6 location of meryhew

One of the most prominent refugees is Wetzel who lives in the sewers under the city.

avernum 6 location of meryhew

In Avernum VI, it is shown that a lot of people traveled to Silvar after the Great Portal was destroyed and stayed there as refugees, filling the previously calmer corner of the city and disturbing the guards solely with their presence. In Avernum IV, the city still has refugees, showing that not all of them were sent away after Cotra was rebuilt. The settlement of refugees began in Avernum II when the city of Cotra was destroyed and a large amount of the surviving citizens arrived in Silvar where they were placed to live in the far east corner of the town. It is unknown whether they were able to trade with Empire merchants as well or not.Īlthough it is a very prosperous town, Silvar is also known as one of the places that has the most refugees. This continued until Avernum 4 when sea monsters started appearing in the waters and sea trade was nearly impossible, forcing merchants to continue traveling by land to reach Silvar and trade their supplies.īoat travel was also made unavailable from Avernum IV and onward, forcing the players to find other ways to the previously reachable islands, most frequently via underground caves. Silvar is well-known for its bountiful ways of trading- both from land and sea, giving it a great advantage over other Forts and Towns in the Eastern Gallery. or still standing, at the very least.Ĭulture Trading with merchants and adventurers It is unknown if Silvar was fully abandoned, but can be assumed that, being one of Avernum's biggest cities, it still has residents left who are making sure that it is well-defended from the enemies who are lurking in the shadows around it. No matter how the rogue refugee is dealt with, Silvar becomes a peaceful settlement once again, albeit still troubled by the Sliths. He sent a group of adventurers (known as the Horde Triad Slayers) to kill Wetzel. Mayor Augustus was infuriated by this deed. However, his idea was denied so he tried to rebel, taking a bunch of refugees to help him out. One day, a man named Wetzel said that the bridge that leads to the rest of Avernum should be destroyed to stop the Slith Horde from proceeding further. The refugees stayed in a cramped corner in the east part of town, helped by an escaped female Empire citizen who healed them. This annoyed the Captain and the soldiers, but they let them in since it was the Mayor's order to do so. In Avernum 6, Silvar was a normal town, minding its business until it was filled with refugees from the Great Portal after its destruction. The situation was like this until the arrival of a small group of Adventurers (later known as the Shade Killers) aided by The Castle's alchemist Correlea managed to find a way to destroy the Shade, freeing Silvar from its curse. Unfortunately, one of those residents was its current Mayor. The location that the Shade chose was the former Barracks, killing a lot of soldiers while settling there and maddening a few of the Town's residents. In Avernum 4, Silvar was one of the most endangered towns, being invaded by the Black Shade of Ice that changes its location (the location being Formello to the north). It is likely that Silvar in Avernum was given the same name by a founder who was homesick. In Avernum 3, the Surface Explorers find a town called Silvar in the Kriszan Province. It held its title "One of the six towns of the Council" once again. After the destruction of the secret Empire Spies on their island, Silvar became relatively safe, unable to be attacked and destroyed by sea due to its reinforced defenses. During that time, it was one of the less endangered towns, despite the destruction of Cotra. However, it also had to hold back a variety of monsters who were attacking it from the west, including Nephilim, Nepharim and Slithzerikai.Īfter Emperor Hawthorne was killed by the Hawthorne Assassins, Silvar was attacked by Empire Soldiers. Silvar was mostly at peace, commencing its trades peacefully. In the remake Escape from The Pit, there is also a dug out sewer level infested with worms being created by Droknarr of the Split-Tail Clan. A trade route was opened- both at land and sea, allowing the city to flourish even from its early years and to grow into a very important location decades later as well as becoming one of the six most important cities in Avernum. History Avernum 1/Avernum: Escape From The Pitīefore the events of Avernum 1 (and its remake), Silvar was built a few years after the exile of a bunch of humans in Avernum, including King Micah and The Five Council Members, as well as the three original members of the Triad- Solberg, X and Linda. 3.1 Trading with merchants and adventurers.1.1 Avernum 1/Avernum: Escape From The Pit.172 wishlist games found in available bundles.









Avernum 6 location of meryhew